import { Language } from "../../../../../extend/language/Language";
//class GuildTabType
    
    export  class GuildTabType
    {
        

        public static /* const */GuildInfo: string=Language.getString(90233);

        public static /* const */GuildMemberManager: string=Language.getString(90234);

        public static /* const */GuildBuilding: string=Language.getString(90235);

        public static /* const */GuildList: string=Language.getString(90236);

        public static /* const */GuildWar: string=Language.getString(90237);

        public static /* const */GuildActivity: string=Language.getString(57498);

        public static /* const */GuildAnimal: string=Language.getString(57510);

        public static /* const */GuildSkill: string=Language.getString(57549);

        public static /* const */GuildResourceAllocation: string=Language.getString(27950);

        public static /* const */GuildUnion: string=Language.getString(60850);

        public static /* var */curTabType: string;
    }

            GuildTabType.curTabType = GuildTabType.GuildInfo;
        